remove unused values from shader storage
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3 changed files with 0 additions and 11 deletions
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@ -7,8 +7,6 @@
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struct VoluMaterial {
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mesh_translation: vec3<f32>,
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sphere_radius: f32,
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color: vec4<f32>,
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model_inverse: mat4x4<f32>,
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power: f32,
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iterations: i32,
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